#IndieLyfe

June 22, 2016 in Bandello, Games, Love, Nordic Game Jam, VRUnicorns

Quick ‪#‎RealityCheck‬ for the peeps who think indie development is a piece of cake. My 2 cents: team up with the right people – skills+execution (avoid ‘idea guys’), give a lot of freedom, make decisions based on part guts/part rationality, pivot if you’re stuck, cut drama early (constructive criticism is good – destructive primadonnas are poison to a team) and jam like crazy. MOST IMPORTANT: Scope. Hence the jamming…if you know how to jam then you know how to scope. ‪#‎EverydayIsJammingDay‬

This post was inspired by this Rolling Stones article and previous experience with drama queens as team mates. Team VRUnicorns is a blast as we are all jammers doing this for the gamezzzz!

Talk + Panel @DutchVRDays

November 5, 2015 in Bandello, Games, Nordic Game Jam, RAGNAROKvr, Shayla Games, VRLympix

Got to hang out with Sara, Daniel, Chet & Skip in a panel at Dutch VR Days. And did a little talk before (click photo to watch the whole thing on the YouTubes).

Nordic Game Jam 2014 is a WRAP!

February 19, 2014 in Bandello, Games, Love, Nordic Game Jam, Unicorn7

After 4 years as part of the NGJ organizing team I can announce that Nordic Game Jam gets bigger and better each year! I was in charge of the program and partially sponsors and the event went smoother than ever before. All 3 talk tracks were full and got great feedback from happy speakers and attendees.

We broke our record again and had over 500 attendees and Nexus 7s to all jammers straight from Google HQ. I had a hard time keeping this secret prior to the jam since my Google Hangout with Koh back in November and the crowd went crazy, when she announced it from stage after John Polson‘s keynote.

The UnityBus/Polish Invasion was a hit and 6 of the finalist teams were invaded and I had a great time with everyone upon arrival + invasion of my home since Thursday morning. Polish your Polish.

This year’s winning game, Richard Anderson’s Putting Challenge, was developed and played on a brand new Nexus 7 live on stage and was created by half of Team Stikbold (as the other half had been send to IndieCade east to run Stikbold! as part of the eSports exhibition).

The winners are all listed here and the NGJ14 games can be found on Unicorn7 (as usual).

 

UnityBus from Poznan to Copenhagen for Nordic Game Jam

February 5, 2014 in Love, Nordic Game Jam

I was invited to attend ZTG (Polish GDC) and also exhibited XTODIE at Poznan Game Arena (all taking place at the same venue in Poznan) last October and I had a blast! The legendary Sos had told me about this event and hooked me up with the awesome organizers of ZTG from Poznan University of Technology.

These guys are also avid game jammers and organizers of Poznan Game Jam during the Global Game Jam and we decided to figure out a way that we could bring the Polish and Nordic community closer together. So we came up with the idea of a bus full of Polish game developers (among others Sos and the SUPERHOT guys) heading to Nordic Game Jam in Copenhagen from Poznan. Awesome idea!

Only one thing was an issue – how to finance the whole thing? Since both Nordic Game Jam and Poznan Game Jam is run as by volunteers with no cash for such a trip this was a bit of a dilemma. So we turned to Unity, who has been supportive of the Nordic Game Jam since the early days and they too like this crazy idea of ours and decided to help out financially.

So on Thursday February 13 a bus full of 20 Polish game developers will arrive in Copenhagen. We start out with lunch + tour at the Unity office and then sightseeing by foot through Copenhagen before ending up at the Nordic Game Jam Pre-Partay to dance at KOZILEK and Snorkelitzor‘s shows. The Friday Talk Programme will feature talks by Sos, the SUPERHOT guys, Unity, Team STIKBOLDGoogle, Grapefrukt, Paradox, Nifflas, Game Oven and Everyplay just to mention a few and then we kick off the game jam after the keynote in the evening. There are very few tickets left for Nordic Game Jam, so you have to be snappy.

3 lucky winners from Poznan Game Jam will be on the bus. That’s pretty much what this photo says ;-)

TALK TIME

October 14, 2013 in Bandello, Games, Nordic Game Jam, Unicorn7

I’ll be in Poznan, Poland, from Thursday and onwards for Poznan Game Arena (exhibiting XTODIE) and to attend ZGT: On Saturday I will be on two panels and give a talk on game jams (YIPIIIHH!!). The full program can be found here.

Nordic Game Jam 2014

October 9, 2013 in Love, Nordic Game Jam, Unicorn7

It’s announced! Nordic Game Jam 2014 will take place on February 14-16. 

Post PAX + GDC

April 4, 2013 in Bandello, Games, Love, Nordic Game Jam

PAX was fantastic! I had the most amazing time hanging out with everyone in the Indie Megabooth. Polygon sums it up pretty well. Went straight from PAX to GDC and started out with a Sunday night screening of 48 Hour Games and relived one of my first Nordic Game Jams. I had the chance to show ShaylaMazing to a lot of friends in both Boston & San Fran, and their comments and positive feedback left me with great courage and optimism for the future version(s) of the game. Heading back to Copenhagen in a few days and can’t wait to get my mom‘s art work into the game and add new features/levels.

ShaylaMazing + Events

March 18, 2013 in Bandello, Games, Nordic Game Jam, Unicorn7

Lately, I’ve been spending a bit of time working on my own game. Naturally, it’s a quirky, slow paced game and I’ve been showing it to friends at industry events and in Copenhagen. It’s still very much in prototype state and I’ll be at PAX and GDC to show it to more friends. On top of that, we Unicorn7 and Nordic Game Jam peeps are gonna throw an event during GDC, where we’ll play and show the latest games from the Nordic scene. So freaking excited!!!
I’m also very excited about this year’s Amaze Indie Connect. I’ll both give a talk and be a part of the jury for the A MAZE. Indie Games Award, and I simply can’t wait to go to Berlin in April for this AMAZING event.

Casual Connect + IndieCade

February 10, 2013 in Bandello, Games, Nordic Game Jam

Jumping on a plane tomorrow with Steffen/BetaDwarf and will meet up with all the NGJ13 Winners and a lot of other friends at Casual Connect Europe for the Indie Showcase. It’s gonna be extreme fun! Friday I leave for IndieCade East in Astoria/NYC and the following Monday, I’ll hang out with my buddy Jason in his brand new incubator, Execution Labs in Montreal, before giving a talk on game jams same place (after the nice pretend-French Mecanim/Unity guys‘ talk). Crazy week ahead! And I’ll bring the game I’m working on and show it to friends on the way (initial prototype was tested on my mom & dad).

Jamming is the greatest!

January 16, 2013 in Love, Nordic Game Jam

Nordic Game Jam is my favorite event of the year!! A freaking lot of work for us organizers and what a blast it is!! And since we’ve rescheduled it this time around, so it doesn’t clash with Global Game Jam, I will be in Helsinki to participate in Finnish Game Jam the week after NGJ13. I love this life! Beware Finnish friends!!!

Julie’s Ranch, Nordic Game Jam + Bandello News

November 22, 2012 in Bandello, Games, Nordic Game Jam

Threw a bday party together with my better half last weekend and Joon and his lovely girlfriend, Marin, had together with Simon created this epic game called Julie’s Ranch for Fuck This Jam as my bday present (I love horses and Shayla is in there somewhere). It’s a bit crowded now (so popular)!

We’ve launched the ticket sales for Nordic Game Jam this week and we’ve already sold a 100, and yesterday Dana, Mihai & I send out a Bandello LaunchPad news letter about NGJ13 and some of the awesome games created in Copenhagen.

I’ll be at Game Connection next week! Catch me, if you can ;-)

Doug on J.S. Joust @GDC China

September 30, 2012 in Games, Love, Nordic Game Jam

Doug will be making his way to China this November to do a talk on ‘The Unlikely Story of Johann Sebastian Joust‘: In this talk, game designer Douglas Wilson reflects on his no-graphics motion-controlled game, Johann Sebastian Joust. He tells the story behind the game, from its origins as a simple game jam prototype to an award-winning title exhibited around the world. Based on these experiences, Doug shares some of the actionable lessons he’s learned along the way. He explains how folk games and playground games offer useful precedents for developers working on physical games, and explains why he finds it fruitful to think about motion-controlled games in terms of slapstick and subversion.

Why game jams are awesome!

September 28, 2012 in Games, Love, Nordic Game Jam

Not only is J.S. Joust an amazing game, it’s also created at Nordic Game Jam and this interview with Doug melted my heart, while I read it last night. Stories like this is why we in the Nordic Game Jam organizing team work our butts off to host the most awesome game jam in the world every year in Copenhagen.

Nordic Game Jam

September 21, 2012 in Games, Nordic Game Jam

We had the first major Nordic Game Jam 2013 meeting last night in my home (with beer, of course). What an incredible organizing team we have this year! Thanks to Joon for helping with the 5-minute clean-up. Btw, go play Super Jake Snake -it’s amazing!

NGJ13 is gonna be sooooo awesome!

Happy Fisting

September 13, 2012 in Games, Nordic Game Jam

I have made one game in my life. During the dark Winter days at Nordic Game Jam 2011, a friend and I started (we never really finished it) the development of a Doom-clone (I LOVE Doom and generally hate clones) called HAPPY FISTING.

I didn’t really develop any of the art nor program anything, but I did the ‘game design’ and audio (I’m really proud of the audio -especially the scream performance of the guys from Redgrim).

Unfortunately, the game DID NOT win the Worst Game Awards at Burning Bridges this year and I’m still angry with the jury members, Tim Garbos and Olle.

At this point, I have no programming nor art skills whatsoever and probably won’t develop anything besides pixel art, but after fighting (deleting) random PHP in order to make this blog work as intended, I’ve finally decided to jump into game development myself. Yup, suit turning dev….I guess it’s about time.